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	<title>Bryan Simonson &#187; Games</title>
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	<link>http://www.bryansimonson.com</link>
	<description>Trust Door AI</description>
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		<title>Don&#8217;t Turn Supreme Commander Into Mid-Level Commander!</title>
		<link>http://www.bryansimonson.com/2009/06/02/dont-turn-supreme-commander-into-mid-level-commander/</link>
		<comments>http://www.bryansimonson.com/2009/06/02/dont-turn-supreme-commander-into-mid-level-commander/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 08:54:12 +0000</pubDate>
		<dc:creator>bryan</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.bryansimonson.com/?p=73</guid>
		<description><![CDATA[Shit. Supreme Commander 2 looks like Demigod. The leaked screenshot may look cool, but look at the angle. It&#8217;s almost a Diablo-style view. That might not worry me on it&#8217;s own, since you can get fairly low-to-the-ground screenshots in Supreme anyway, but look at the map. It&#8217;s urban combat, with troops meeting at a chokepoint. [...]]]></description>
			<content:encoded><![CDATA[<p>Shit. Supreme Commander 2 looks like Demigod.</p>
<p>The <a href="http://www.shacknews.com/screenshots.x?gallery=12110&#038;game_id=6664&#038;id=135766">leaked screenshot</a> may look cool, but look at the angle. It&#8217;s almost a Diablo-style view. That might not worry me on it&#8217;s own, since you can get fairly low-to-the-ground screenshots in Supreme anyway, but look at the map. It&#8217;s urban combat, with troops meeting at a chokepoint. Very tactical stuff, as opposed to strategic level.</p>
<p>Now, this may just be continued paranoia, but the <a href="http://www.gametrailers.com/video/e3-09-supreme-commander/49800">trailer</a> is a teaser, and it gets oddly detailed about the storyline&#8211; which nobody I know cares about. For SupCom 1, all you need to know is that there are 3 factions that have been warring for years, and you&#8217;re one of them.</p>
<p>I will grant you&#8211; StarCraft pulled off storyline pretty well, and even had some tactical missions in their single player campaigns. But Blizzard also didn&#8217;t release Demigod right before StarCraft, either.</p>
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		</item>
		<item>
		<title>I am Simon (but not YOUR Simon)</title>
		<link>http://www.bryansimonson.com/2008/12/02/i-am-simon-but-not-your-simon/</link>
		<comments>http://www.bryansimonson.com/2008/12/02/i-am-simon-but-not-your-simon/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 07:11:15 +0000</pubDate>
		<dc:creator>bryan</dc:creator>
				<category><![CDATA[Foo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[mysimon]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.bryansimonson.com/?p=35</guid>
		<description><![CDATA[So I finally upgraded my Xbox to the new Xbox experience. Of course, the first thing I did was create my avatar. I was trying to make it as close to reality as possible because I&#8217;ve seen some people that bear an uncanny resemblance to their avatar. (According to Dennis, I failed&#8211; my hair is [...]]]></description>
			<content:encoded><![CDATA[<p>So I finally upgraded my Xbox to the new Xbox experience. Of course, the first thing I did was create my avatar. I was trying to make it as close to reality as possible because I&#8217;ve seen some people that bear an uncanny resemblance to their avatar. (According to Dennis, I failed&#8211; my hair is blond, no matter what I tell myself.)</p>
<p>Anyway, moving right along. When I was done with it, I was thinking, &#8220;Alright. Now <em>that</em> is me.&#8221; Or so it was at first. But after about 5 minutes of this annoying memory tickling my conscience, but just out of reach, it finally hit me: I am Simon. As in mySimon, the guy from Superbowl commercials of web bubble #1.</p>
<p>Take a look at these two:<br />
<div id="attachment_37" class="wp-caption alignnone" style="width: 160px"><a href="http://www.bryansimonson.com/wp-content/uploads/2008/12/avatar-body.png"><img src="http://www.bryansimonson.com/wp-content/uploads/2008/12/avatar-body.png" alt="Somehow not as threatening as the name "ImpendingFate" implies..." title="ImpendingFate" width="150" height="300" class="size-medium wp-image-37" /></a><p class="wp-caption-text">Somehow not as threatening as the name ImpendingFate implies...</p></div><br />
<div id="attachment_36" class="wp-caption alignnone" style="width: 234px"><a href="http://www.bryansimonson.com/wp-content/uploads/2008/12/simon.png"><img src="http://www.bryansimonson.com/wp-content/uploads/2008/12/simon.png" alt="My avatar&#039;s doppleganger" title="Simon" width="224" height="119" class="size-medium wp-image-36" /></a><p class="wp-caption-text">My avatar's doppleganger. What a poser.</p></div></p>
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		</item>
		<item>
		<title>Head Tracking for Desktop VR Displays using the WiiRemote</title>
		<link>http://www.bryansimonson.com/2008/01/25/18/</link>
		<comments>http://www.bryansimonson.com/2008/01/25/18/#comments</comments>
		<pubDate>Fri, 25 Jan 2008 07:27:45 +0000</pubDate>
		<dc:creator>bryan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.bryansimonson.com/2008/01/25/18/</guid>
		<description><![CDATA[This has the makings of the coolest game ever!]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="350"><param name="movie" value="http://youtube.com/v/Jd3-eiid-Uw"></param><embed src="http://youtube.com/v/Jd3-eiid-Uw" type="application/x-shockwave-flash" width="425" height="350"></embed></object><br />This has the makings of the coolest game ever!</p>
]]></content:encoded>
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		<title>Still in line for Halo 3&#8230;</title>
		<link>http://www.bryansimonson.com/2007/09/27/still-in-line-for-halo-3/</link>
		<comments>http://www.bryansimonson.com/2007/09/27/still-in-line-for-halo-3/#comments</comments>
		<pubDate>Fri, 28 Sep 2007 02:20:44 +0000</pubDate>
		<dc:creator>bryan</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.bryansimonson.com/2007/09/27/still-in-line-for-halo-3/</guid>
		<description><![CDATA[Just kidding. In fact, the experience of waiting in line was so different this year that I didn&#8217;t even have any griping to do in my blog, which is, I assume, the place for all griping. This time, as with Halo 2, I reserved my copy of Halo 3 fully prepaid. And, like last time, [...]]]></description>
			<content:encoded><![CDATA[<p>Just kidding. In fact, the experience of waiting in line was so different this year that I didn&#8217;t even have any griping to do in my blog, which is, I assume, the place for <i>all</i> griping.</p>
<p>This time, as with Halo 2, I reserved my copy of Halo 3 fully prepaid. And, like last time, I planned on a freakishly long wait until I could actually touch the game on the day of its release. But unlike last time, my experience waiting for Halo 3 went better than expected.</p>
<p>Here&#8217;s some quick highlights:</p>
<table border="0">
<tr>
<th></th>
<th>This Time</th>
<th>Last Time</th>
</tr>
<tr>
<td>Arrived</td>
<td>9pm</td>
<td>about 10:30pm</td>
</tr>
<tr>
<td>Departed (with game)</td>
<td>12:11am</td>
<td>about 3:45am</td>
</tr>
<tr>
<td>The wait</td>
<td>3 hours, 20 minutes</td>
<td>about 5 hours 15 minutes</td>
</tr>
<tr>
<td>The service</td>
<td>Exceptional</td>
<td>Define &#8220;service&#8221;</td>
</tr>
<tr>
<td>The temperature</td>
<td>Warm and cozy</td>
<td>Bryan = Popsicle</td>
</tr>
<tr>
<td>The game</td>
<td>Better than Halo 1</td>
<td>Not quite as cool as Halo 1</td>
</tr>
</table>
<p>Ok, so there are some caveats. Arriving earlier certainly reduced the wait. I also got my copy from another location in an indoor mall instead of an outdoor mall (Bellevue Square instead of Redmond Town Center) so I didn&#8217;t turn into a Popsicle.</p>
<p>BUT, there were some huge differences this year compared to last year in the service. Last year at the same GameStop they divided the people into two lines: people who had fully prepaid, and people who hadn&#8217;t. Seems logical right? Give the game to people who have already <i>paid</i> for it. But actually the logic was more like &#8220;take the money from people who have not yet given us money&#8221;.</p>
<p>The Halo 2 waiting experience was enough for us to boycott the store until we happened to visit the mall, and couldn&#8217;t avoid at least <i>looking</i> at what they had to offer. The clerk, full of naive enthusiasm, had the nerve to ask us if we wanted to pre-order Halo 3.</p>
<p>&#8220;Ha! Not this time you low-down sunnava&#8230; We learned our lesson last time.&#8221; But the clerk let us know that the manager actually got fired over the Halo 2 fiasco, and content with a scapegoat, we placed our orders.</p>
<p>And we were not disappointed. This year they took everybody who arrived early and cycled them through before midnight, taking full payments, and giving out finalized receipts. So basically, when midnight rolled around, you just brought in your receipt, they gave you the game, and you were gone. No punching into the computer, just walk-in and pick it up.</p>
<p>Almost as importantly, there was no time wasted on upselling. If I recall my conversation of last correctly, it went something like this:</p>
<blockquote><p>
<strong>EBX:</strong> Would you like to buy Prince of Persia?<br />
<strong>Me:</strong> No, thank you.<br />
<strong>EBX:</strong> Would you like to buy Mortal Kombat?<br />
<strong>Me:</strong> Nope, thanks again.<br />
<strong>EBX:</strong> Would you like to buy Knights of the Old Republic II?<br />
<strong>Me:</strong> No.<br />
<strong>EBX:</strong> Would you like to buy a used copy of Barbie Horse Adventures?<br />
<strong>Me:</strong> SWEET BUTTERY JESUS! I heard <i>Halo</i> was coming out so I thought I&#8217;d pay in advance for <i>Halo</i> so that I could come here tonight and pick up <i>Halo</i> so that I could go home and play <i>Halo</i> and then go to sleep and dream about <i>Halo</i> until I could play some more <i>Halo</i>.<br />
<strong>EBX:</strong>Ok. Jeez. I thought you wanted Barbie Horse Adventures.
</p></blockquote>
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